Explore the exhibition after dark, and encounter performances, conversations, demonstrations and games throughout the gallery.
6.30pm - 9.30pm | Studio
HOW (NOT) TO GET HIT BY A SELF-DRIVING CAR
Can you beat the AI? This fun, physical game challenges players to make it to the finish line without being detected by an AI-powered camera. A collaboration between Tomo Kihara and Playfool, this was a huge hit at Playable City in Bristol earlier this year, so we’re delighted to bring it to Science Gallery London. Watch the trailer >
6.50pm - 7.30pm | Café
WILL AI MAKE US BORING?
As AI tools become more accessible, what will we focus our time and energy on? Join King’s PhD students Tiarna Lee and Jhanelle White together with artist Helen Knowles they host an open and honest roundtable discussion.
7.30pm - 8.15pm | Theatre
COULD AN AI BE YOUR BOSS ONE DAY?
There’s plenty of fear-mongering about AI taking our jobs, but how will this technology really affect work culture? Exploring these questions are Anna Codrea-Rado, host of the podcast Is This Working?; Nick Srnicek, senior lecturer in digital economy at King’s and author of Platform Capitalism, Inventing the Future and After Work; and Shyam Krishna, the engineer-turned-researcher who spent six months undercover as a delivery driver to explore automation in the gig economy.
8.30pm - 9.30pm | Theatre
NEWLY FORGOTTEN TECHNOLOGIES: FIVE ECHOES
Wesley Goatley presents his fiction film/performance about the ecological impact of ‘smart’ technologies, and the myths, fears and hopes for humanity they represent. A companion piece to his installation currently on display, this cautionary tale follows five Amazon voice assistants on their journey from the home to the waste heap.
THROUGHOUT THE EVENING
6.30pm - 9.30pm | Atrium
AI SCHOOL
We’re delighted to welcome back Lily McCraith and Soul Miles who will take a critical look at how we teach AI. In this interactive workshop, you’ll make a handmade dataset of images of an apple to train a do-it-yourself AI.
7.50pm - 9.30pm | Café
AI GAMES
Join King's AI researcher Mike Cook to learn about iNNk - a drawing game designed by AI researchers at the IT University of Copenhagen, where a team of humans have to guess what someone is drawing before their AI opponent can. It's a lot harder than it looks - in fact, the researchers behind the game studied how humans try to cheat at it and made some adjustments to make it harder! See if you're a good enough artist to beat the AI by coming along and trying out the game for yourself.
6.30pm - 9.30pm | Ground Floor
MECH WARFARE: AN INTERACTIVE CITYSCAPE
KCL Tech Society partners up with the Research in Electronics Society for this interactive exhibit. You’ll take turns commandeering a remote control robot against a rogue AI under timed conditions. You’re invited to consider ethical challenges of autonomous lethal weapon use with respect to operational risks and disintegrated accountability.
6.30pm - 9.30pm | Ground Floor
DAYTIMERS presents ADNAN.AFGHANI
Our DJ for the night is Adnan.Afghani, a London based artist and composer interested in global flows of people, objects and sounds. He works with computational sonics and spatial arrangement, and his work has been shown or performed at Ars Electronica, the Creative Computing Institute, SOUP and Avalon Cafe.
FREE ENTRY, BUT BOOKING ESSENTIAL